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Post by Evan on Jul 29, 2007 15:28:25 GMT -5
Mastery Skills Melee Master - Passive skill that increases a character's ability in all melee (close range) weaponry. Increases in effectiveness with level. Ranged Master - Passive skill that increases the character's ability in all ranged weaponry. Increases in effectiveness with level. Natural Resistance - Passive skill that increases the character's natural resistance to non-magical weaponry. Stacks with any class/racial abilities that do the same. Combat Skills Bash - A crushing melee blow that can possibly knock an opponent off balance. Double Strike - Attacks an enemy twice. Stun - A strong attack that stuns an enemy. Whirlwind - Attacks multiple enemies around you. Berserk - Temporarily makes the caster ignore damage, thus unaffected by attacks but still taking hits. Leap - Jumps a distance, striking down a strong blow onto an enemy. Charge - Charges toward an enemy, head first, in order to damage and knock them off balance, or outright tackle them. Slash - Strikes at an opponent with a bladed weapon/claw.
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